New cards have been released on Eredan iTCG:
Under hostile fire. Rare. Action. Mechanist. 2 “Overload” and 2 “Ammunition Box” are created and played. Choose 2 of these 4 cards, the others are removed from the game. Chain Item.
Cuirassier. (3 evolutions in all). On its last evolution: Uncommon. Pirates. Warrior. Golem. Mechanist. Spirit 0. Attack 5/9. Defense 3. Health points 15. After each of your Items: Your character gains 2 “Powder” Token. At the start of the fight, if your character wears at least one Powder Weapon: Heals 2 Health points and Defense +1 until the end of the turn. Turns 2, 5 and 7: Defense +1.
The following cards are reeditions of older cards:
Meister Galene. (3 evolutions in all). On its last evolution: Uncommon. Pirates. Warrior. Craftsman. Mechanist. Spirit 1. Attack 6/7. Defense 4. Health points 14. Can attach Craftsmen Items to any character. Gain Chain if you play a Craftsmen Item. At the start of the fight, choose one of your Golems, he gains 4 Health points and Attack +1 and Spirit +1 until the end of the game. Turns 3, 5 and 7: Defense +1 and Spirit +1.
Exoarmore MK II. Uncommon. Armor. Pirates. Craftsmen. Permanent. Defense +3 and you change appearance. Golem: Attack +2. At the end of your fights if you are Human, it heals 2 Health Points and you get the Golem race. Chain.
Heavy Weapon. Common. Two handed Powder Weapon. Pirates. Warrior. Permanent. Attack +2. At the start of your fights, you and your opponent lose your “Powder” Tokens and you have Attack +1 until the end of the turn per each powder token lost this way.
These cards are now available in the Newcomers Booster.
Enjoy the game!