New cards have been released on Eredan iTCG:
Teheiura. (3 evolutions in all). On its last evolution: Common. Sap Heart. Warrior. Human, Beast, Nature Guemelite. World-Tree. Spirit 2. Attack 5/6. Defense 2. Health points 15. As long as “Teheiura” lives, your Warriors gain Chain Sap Heart Action. Turns 3, 4 and 5: Choose a character, he heals 4 Health points.
Reedition / Patch:
Quercus. (3 evolutions in all). On its last evolution: Rare. Sap Heart. Warrior. Dais, Nature Guemelite. World-Tree, Champion. Spirit 3. Attack 6/8. Defense 4. Health points 16. At the end of each turn, a World-Tree ally has Attack +1 or Defense +1 or Spirit +1 until the end of the game. At the start of the fight, 6 magic damage points are divided up among the opposing characters. Turns 4, 5, 7: You gain Chain.
Power of our ancestors . Rare. Action. Sap Heart, Warrior. Attack +2. If at least three different races are represented amongst your characters, Attack +1 until the end of the game. Then an opposing non-Item card attached to one of the fighting characters is discarded. Chain.
Cohesion. Commune. Action. Sap Heart. If at least three different Races are represented by your living characters: your Hom’Chai gain Attack +1, your Guemelites have -2 received Damage, your Beasts gain 3 Health points and your Elfines gain Defense +1. Duration 2 Turns.
These cards are now available in the Newcomers Booster.
Enjoy the game!