Card release: Selestyne

New cards have been released on Eredan iTCG:

 

 

Selestyne. (3 evolutions in all). On its last evolution : Uncommon. Noz’Dingard Envoys. Mage, Marauder. Human. WitchBlade. Spirit 2. Attack 6/10. Defense 2. Health points 15. Each of your Witchblades gain Chain if they play a Light Spell and gain Attack +2 permanently (once per game). Turns 2, 3 and 5: Attack +1 and Spirit +1.

The following cards are reeditions of older cards, we took the opportunity to upgrade them:

Secret Weapon. Rare. Action. Noz’Dingard Envoys. Marauder. Your opponent’s max Attack is reduced to his/her min Attack and Spirit -1 to -2. WitchBlade: Attack +5/+2.

The Dragon’s Champion. Common. Action. Noz’Dingard Envoys. Dragon Knight. Dragon Guemelite: At the end of the fight, If your character’s Health Points are inferior to 1, he will heal 4 Health points. Permanent. One copy of this card per character only. Chain if you are wearing a Sword, Armor or Draconic Spell.

The Dragon’s Awakening. Common. Jewel. Noz’Dingard Envoys. WitchBlade. At the start of the game, this card is attached to one of your WitchBlades if her two allies are Dragon Knights and if your Deck contains at least two other copies of “The Dragon’s Awakening”. Permanent. You gain the Dragon Knight Caste and the Dragon Guemelite Race.

These cards are now available in the Newcomers Booster.

Enjoy the game!

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