iTCG: Cards withdrawn from the NewComer Booster

From tomorrow onwards, the card release of October 30th will be withdrawn from the NewComer Booster!




Illegal cargo. Rare. Action. Pirates. Marauder. Duration 2 turns. This card is attached to an opposing character. He has +2 to damage suffered. Each time the holder suffers damage, an other card attached to him is discarded. Chain Powder Weapon.

Accelerated production. Rare. Time. Mage. Duration 4 turns. All the characters gain Chain if they play a Spell or an Item. Tempus, Stone Linkers or Pirates: a Spell or an Item from your Hand is played.

Raveneau. (3 evolutions in all). On its last evolution : Uncommon. Pirates. Marauder. Human. Spirit 1. Attack 7/10. Defense 2. Health points 14. Attack +2 against the Warriors. An “Illegal cargo” from your Hand or from your Deck is played after your cards. Turns 1, 3 and 4: gain Chain if you play a Powder Weapon.

Synthetic crystal. Uncommon. Other. Stone linkers. Duration 2 turns. A “Fire Stone-heart” is created and played. Attack, Defense and Spirit +1 for each different type of active spell.

Black market. Common. Action. Warrior. Marauder. Attack +2. If you don’t have a Weapon attached to you, you suffer 3 direct damage. Choose an active Weapon or in a Discard pile. A copy of this Weapon is created an played. Pirate: Chain.

Concealment. Common. Action. Stone linkers. Duration 3 fights. One copy per character only. Each time a character deals you damage, he has Attack -1, and if you are a Fire Guemelite, he has Spirit -1. Chain.

Cheap potion. Common. Potion. Noz’Dingard Envoys. Stone linkers. Defense +1 to +2 per Spell in your Hand. Chain if your Defense is inferior to +4.

Enjoy the game!

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