iTCG: Cards Withdrawn from the Newcomers Booster

From tomorrow onwards, the card release of 30th of April will not be available in the NewComer Booster!

Locking Enchantment. Rare. Light. Noz’Dingard Envoys. Mage. Duration 2 fights. As this card activates and at the start of your fights, the next opposing Spell and the next opposing Theurgy are discarded. Courtier: Duration 1 extra fight.

Lady Izandra. (2 evolutions in all). On its last evolution : Rare. Noz’Dingard Envoys, Sap Heart, Stone linkers. Mage. Water Guemelite, Earth Guemelite. Courtisan. Spirit 2. Attack 4/6. Defense 3. Health points 15. At the start of turn 1, the opposing characters have Attack -1 for each of your Sap Heat allies, Spirit -1 for each of your Noz allies and Defense -1 for each of your Stone Linker allies. Turn 1, 2, 3, and 4: you draw a card.

Master Linker Cane. Uncommon. Staff. Stone linkers. Water Guemelite . Permanent. For each of your allies that have the same Guild as you, your opponent has Spirit -1 and -1 to damage dealt. Courtier: Chain. As this card activates, choose a card attached to a character and it’s discarded

Magic Ball. Uncommon. Light. Sap Heart. Mage. Deals 6 to 8 magic damage points to your opponent. Courtier: +6 to +8 extra magic damage points, then he gain X Health points where X equals his Minimun Printed Attack.

Savage Cloak. Common. Item of Clothing. Permanent. Your allies gain Guilds and Classes as yours. Courtier: your Warriors and Marauders have Attack +2 and Defense +2.

Venom Ring. Common. Jewel. Courtisan. Duration 2 fights. Your characters have Defense +1. As this card activates, the next Theurgies are placed in their owner’s Hands.

Dishonour on sale. Common. Action. Attack +1, Defense +1 or Spirit +1 until the end of the game. Courtier: Chain. At the end of the fight this card is placed in your Deck.

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Eredan iTCG,The Trading Card Game.

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