iTCG: Card Release: Ishaïa of the Dead



Eglantyne The no-soul one. (1 evolution in total). At her last evolution : Common. Nehantist. Warriors. Undead. Spirit 1. Attack 5/8. Defense 2. Health point 17. Cannot Chain. Your Undeads have Spirit +1. After you played your cards, if you have an alive Necromancian, you play a Necrosis from your discard pile. Turns 2 and 6: -2 to suffered damages.

Exploit Weakness. Rare. Action. Nehantists. Undead. 2 Undead Actions from your Deck become Necrosis. If this card is a Necrosis: duration 3 turns, your Undeads gain 3 Health points and a Necrosis from your Discard pile is played. Otherwise this card will become Necrosis.

Necrotic Chain. Rare. Action. Nehantists. Warrior. Undead. Attack +1, Defense +1 and Spirit +1 until the end of the game. If this card is a Necrosis, Attack +1 per your others active Necrosis, otherwise this card will become a Necrosis.

Ishaïa of the Dead. (2 evolutions in all). On its last evolution : Uncommon. Nehantists. Warrior. Undead. Spirit 0. Attack 7/7. Defense 3. Health points 13. Gain Chain if you play a Necrosis. If all your characters are Undead Warriors: they have -1 to damages they suffer, you become Necromancian and the first time you die you will rise again with 5 Health points. Turns 5 and more: heals 2 Health points.

Mortuary Shield. Uncommon. Shield. Nehantists. Warrior. Undead. Duration 4 turns. As this card activates and at the start of your next fights, choose up to 2 Necrosis from your Discard pile, and the others are placed in your Deck. If this card is a Necrosis Defense +2 until the end of the game, otherwise this card will become a Necrosis. At the end of every turn, Defense +1 or heals 2 Health points.

The Undead’s Night. Common. Action. Nehantists. Warrior. Undead. If this card is a Necrosis, it will be placed in your Deck at the end of the fight and cards it created will become Necrosis, otherwise this card will become Necrosis. “They are everywhere” and “Braiiiiiiin?” are created and played. Choose one of these 2 cards, the other one is removed from the game.

Dead’s Hand. Common. Claws. Nehantists. Warrior. Undead. Duration 4 turns. Dual Wield. 2 Undead Actions from your Deck become Necrosis. If this card is a Necrosis, Attack +2 until the end of the game, otherwise this card will become Necrosis. At the end of each turn Attack +1 or heals 2 Health points.

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Eredan iTCG, The Trading Card Game.

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