iTCG: Cards withdrawn from the Newcomers Booster

From tomorrow onwards, the card release of 6th of March will not be available in the NewComer Booster!

Slippery weapon. Rare. Action. Zil Warriors, Marauder. You can choose a card attached to a character, it is discarded. If you have chosen a card, an opposing character suffers 1 direct damage, otherwise, you have Attack +3.

Mystery box. Rare. Other Item. This card is attached to a random character. Duration 4 to 6 turns. At the start of the turn, the holder is tapped if one of his allies is untapped, otherwise this card is discarded. The damage he suffers has a one in two chance of being ignored. Zil: choose the character this card is attached to.

Ribbon duel. Uncommon. Action. Zil Warriors. The two characters in battle have Attack +2 and Defense -2. Marauder: Chain Weapon. Your opponent has an additional Defense -2.

Mask of the murderer. Uncommon. Clothes Item. Zil Warriors, Marauder. Duration 3 turns. +2 to damage dealt. You draw 2 cards less during the next draw phase. Chain Zil card.

Dancing-blade. (3 evolutions in all). On his last evolution: Common. Zil Warrior. Marauder. Human Spirit 2. Attack 8/10. Defense 1. Health points 15. Attack +2 against the Mages. Turns 1, 2 and 5: Defense -1 and +2 to damage dealt.

Nipple-clamp. common. Action. Marauder. Attack +2. If your opponent has a Defense bonus that is superior to yours, an additional Attack +2/+3. Chain “Chink in the Armor”.

Fighting dagger. Common. Zil Warriors. Dagger One hand Weapon Item. Duration 6 turns. Dual Wild. Attack +1. If this card is removed from the game because of the effects of another card, an opposing character suffers 2 to 3 direct damage. Marauder: at the start of the fight, Attack +1 per dagger in game.

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Eredan iTCG, The Trading Card Game.

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