iTCG : Kuro Kage

Jet-black feather. Rare. Jewel Item. Kotoba. Duration 2 fights. Attack +1 and Defense +1.

Crow: if you don’t have the initiative, the opposing characters cannot chain cards anymore.

Kuro Kage. (3 evolutions in all). On his last evolution: Uncommon. Character. Kotoba. Crow. Marauder. Shadow Guemelite. Spirit 2. Attack 1/11. Defense 2. Health points 15. Defense +1 against Marauders.

Gain Chain if you play a Shadow Spell.

Turns 2 and 4: the opposing character has Spirit -2.

Okugi. Uncommon. Sword One handed Weapon Item. Kotoba, Marauder, Warrior. Permanent. Dual Wield. Attack +1/+3.

At the end of the fight, your opponent has Defense -1 and Spirit -1 until the end of the game.

Crow: Your character deals magic Attacks instead of his physical Attacks.

Sub-rosa privilege. Uncommon. Action. Kotoba,
Marauder. Choose an Item from your Hand, it is played.

Crow: if you have the initiative, -3 to damage suffered. Otherwise Attack +2 and you deal a magic Attack instead of your physical Attack.

Kagejutsu. Common. Shadow Spell. Kotoba, Mage.
Your opponent has Spirit = 0 then the two characters in battle suffer X magic damage where X equals his printed Spirit.

Mempo of the Crow. Common. Other Item. Kotoba. Permanent. Only one copy per character.

At the end of the fight, a card attached to your opponent is discarded. If he isn’t wearing any, Attack +1/+2 and Defense +1.

Crow: Chain.

Romance. Common. Action. Choose between 0 and 4 cards from your Hand, they are removed from the game. -1 to damage suffered per card chosen.

If you have less than 4 cards in your Deck, Heal 5 Health points.

Enjoy the game!

Eredan iTCG, The Trading Card Game.

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