iTCG: The Legendary Centorium Aurius

 

Centorium Aurius (3 evolutions in all). On his last evolution: Legendary. Character. Runic Legion, Warrior, Human buy an essay online cheap Guemelite. Spirit 2. Attack 8/10. Defense 3. Health points 15. Gain Chain if you play an Action.

At the start of the game, your Runics gain a Cor rune. Your need help with english homework characters gain Chain during turns 1 and 2.

Turns 2 and 5: Attack +2 per rune worn.

Runic ouch!. Rare. Action. Runic Legion. Cor Rune: Deals 3 magic damages to your opponent, +1 per Cor rune worn by your characters.

Priests: Chain.

Volcanic blade. Uncommon. One Hand Sword Weapon. Runic Legion, Warrior. Permanent. Duel Wield. Attack +2.

If your character already wears a Weapon, he gains 2 Cor runes.

Chain.

Secret rituals. Uncommon. Action. Runic Legion. Unique. At the start of the game, this card is attached to one of your Runics. Permanent.

Attack -1.

Each time one of your Runics activates a non-Runic card, he gains a Yr Rune.

Dirty Tricks!. Uncommon. Action. War Guemelite. Attack +X, Defense +X and Spirit +X where X equals the number of war Guemelites in play.

Evocation. Common. Action. Runic Legion. Attack +1 and Defense +1.

Your Yr runes and your Nox runes become Cor runes.

Human: Chain.

Vespers. Common. Action. Runic Legion. Defense +2.

Choose one of your characters, he gains a Nox rune and a Cor rune.

Priest: Chain.

Enjoy the game!

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