iTCG : Chidori

An exclusive card free in each booster!

Exceptionally on this card release, you get an exclusive card for free in each NewComer booster bought from now to October 10th 2012 at midnight (French time).

Subterfuge. Rare. Action. Kotoba, Mage, Marauder. Choose a character. If he is tapped he gets untapped, otherwise he gets tapped.

Crow: Defense +2. If the character chosen is yours, he has Attack +1 until the end of the game.

Chain.

Serenity. Rare. Action. Kotoba, Crow. Duration 3 fights. Your character gains all the Kotoba Castes.

Chain.

Low blow. Rare. Action. Kotoba, Crow. If you don’t have the initiative, the next Action or the next Spell played by your opponent is ignored.

Otherwise, 2 cards from your Deck are placed in your Hand, then choose a card from your Hand, it is played.

Chain if you don’t have the initiative.

Chidori (3 evolutions in all). On his last evolution: Uncommon. Character. Kotoba. Warrior/Marauder. Shadow Guemelite. Spirit 1. Attack 7/9. Defense 2. Health points 14. Initiative +1. Attack +1 against Mages.

Turns 1 and 4: Attack +1 and Defense +1.

Determination. Uncommon. Action. Warrior, Human. Duration 2 turns. Your characters gain Attack +1 and Spirit +1 each time an opposing Spell activates.

If the bearer dies, this card is attached to one of your living characters.

Chain.

Playing with feelings. Uncommon. Action. Kotoba, Crow. Permanent.

As this card activates and at the start of the fight, if you don’t have the initiative, Defense +2 and Spirit +1 until the end of the turn, otherwise your opponent has Spirit -3 until the end of the turn.

Son of the Empire. Common. Action. Kotoba. Defense +2 and Spirit +1.

Crow: Chain. Attack +2 if you have the initiative. Otherwise an additional Defense +2.

The curse of Ajaï. Common. Shadow Spell. Kotoba, Mage. The Weapons attached to you are placed in your Hand.

Your opponent can discard from 0 to 4 cards, he suffers 8 magic damages -2 per card discarded that way.

Crow: Chain “Vanish” or “Shadow and steel”.

Shadow and steel. Common. Shadow Spell. Mage. You can choose a playable Weapon in your Hand.

If you do, it is played and Attack +2. Otherwise Defense +1 per card in your Hand.

Water flask from Onabunda. Common. Other Item. Kotoba, Demon Hunter. If your opponent is Human, he has Defense -3, otherwise he has Spirit -3.

“Kyoshiro”: Duration 4 fights. Defense +2.

Chain.

Enjoy the game!

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