iTCG: The Stranger

I’ve managed, I passed it. It was much cheap essays writing service more complicated than it seemed. But I eventually made it, now, I am here on the land of Guem. This world reeks of customessy magic, I understand why we never succeeded. I can’t go back now. I must achieve my mission, even if I were to die. But to achieve my mission, I must invoke my equipment thanks to Shards. The people of this world use them quite a lot without knowing what they are.

You have until Wednesday September 5th 2012 at noon, (French time) to take part in the Stranger’s adventure, after that it will not be available anymore.

The Stranger and the Shards

To achieve his mission, the Stranger will have to find his entire equipment made of 4 different parts. For that, you must gather Shards, these mysterious pieces of magic crystal.

To obtain these Shards, you will have to complete enigmatic trophies. There are 6 series of trophies, you will have to guess what the challenges are thanks to the mysterious descriptions you are given.

Once you will have collected the entire equipment of the Stranger, you will obtain “the Stranger”.

What can I win during this event?

You can spend your Shards is the Stranger’s store to:

– Buy the Stranger’s equipment: Each card is sold for 16 Shards. You can only buy them one after the other (Helmet => Armor => Gloves => Saber).

– Buy a Surprise card. This card can be a Legendary, a Rare or an Uncommon one, it can also be a card from a former event. This booster costs 30 Shards or 99 Fee’z.

You need Shards? You get a pack of 8 Shards free each time you buy a NewComer booster, you can also buy it separately for 199 Fee’z.

The Stranger’s Saber: Collector. Unique, One hand Weapon Item. Permanent. Attack +1.

The Stranger: an additional Attack +1 for each one of the Stranger’s Items in play.

The Stranger’s Armor: Collector. Unique, Weapon Item. Permanent. Defense +1.

The Stranger: Defense +1 for each one of the Stranger’s Items in play.

The Stranger’s Helmet: Collector. Unique, Item of Clothing. Permanent. Spirit +1.

The Stranger: an additional Spirit +1 for each one of the Stranger’s Items in play.

The Stranger’s Gloves: Collector. Unique, Item of Clothing. Permanent. At the end of the fight, Heals 1 Heath point.

Stranger: At the end of the fight, heals 1 additional Health point for each one of the Stranger’s items in play.

Enjoy the game!

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